I am a research engineer at Huawei in Zürich, Switzerland currently working at the intersection of computer graphics and generative models, with a particular focus on image-based scene generation.
Before joining Huawei I worked on production renderers for animated movies: at Animal Logic (then Netflix Animation Studios) where I was part of the Rendering R&D team and at Tangent Animation on a custom fork of Blender's Cycles. You can find me in the credits of Leo, The Magician's Elephant and Maya and the Three.
I hold a MSc from the University of British Columbia, where I worked on image vectorization algorithms under the supervision of dr. Alla Sheffer. My BSc thesis was on WebGL image retargeting under the supervision of dr. Marco Tarini.